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Textures_1

Texture mapping with OpenGL

Short:        Texture mapping with OpenGL
Author:       philipp.crocoll@web.de (Philipp Crocoll), port by uploader
Uploader:     polluks sdf lonestar org (Stefan Haubenthal)
Type:         demo/misc
Requires:     Rave3D driver, dtimage.library (for textures)
Architecture: ppc-morphos

Camera movement:
w : forwards
s : backwards
a : turn left
d : turn right
x : turn up
y : turn down
v : strafe right
c : strafe left
r : move up
f : move down

b : switch between BfC and drawing the frontfaces wired
Esc: exit

Gratis

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Autorphilipp.crocoll@web.de (Philipp Crocoll), port by uploader
Categoríademo/misc
Tamaño127 KB
Fecha2024-02-28
Parappc-morphos
NecesitaRave3D driver, dtimage.library (for textures)
OrigenAminet