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soundfuncs 1.1

Better 8svx support for Blitz (load/save)

Short:        Better 8svx support for Blitz (load/save)
Author:       fredrik@a500.org (Fredrik Wikstrom)
Uploader:     fredrik a500 org (Fredrik Wikstrom)
Type:         dev/blitz
Version:      1.1
Architecture: generic

Contains following functions:

succ.l = Load8SVX {sound.w, $filename}

Functions more or less same as Blitz's LoadSound with the difference that this routine supports compressed .8svx files (FDC = Fibonacci Delta Comp., and the unofficial EDC = Exponential Delta Comp.) and returns success/failure depending on how it went. Sounds are automatically freed on exit, as is usual with Blitz.

succ.b = Save8SVX {sound.w, $filename}

Saves out a blitz sound as raw .8svx (no compression). Returns success/failure. Sound can be the id of any Blitz sound, i.e. it doesn't have to be a sound loaded with Load8SVX{}.

Gratis

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Autorfredrik@a500.org (Fredrik Wikstrom)
Categoríadev/blitz
Tamaño2 KB
Parageneric
OrigenAminet