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dice-3.15 3.15

DICE 3.15 Source Release

Short:        DICE 3.15 Source Release
Author:       Matt Dillon <dillon@best.net>
Uploader:     Aaron "Optimizer" Digulla <digulla home lake de>
Type:         dev/c
Version:      3.15
Architecture: m68k-amigaos

This is the source of DICE 3.15. It is a commercial product of
OIC but made Freeware (not PD !) by its author Matt Dillon.
Here is the original text by him:

    I have finally found the time to release the source to the DICE compiler.
    It's pretty much as-is, I'm sorry to say, but still a pretty good piece
    of work even now.  The release is roughly equivalent to the last
    commercial release that we (OIC) did.

    The core source will compile on the Amiga and can also be compiled on
    most UNIX platforms.  It generates 68000 output and all files are output
    in the amiga's binary, object, and library file formats.  Embedded 68000
    support is included, which is basically what I use it for these days.

    Sources for the complete system: dcc, dcpp, dc1, das, dlink, and dobj
    have been released along with a bunch of other stuff.  Since I still
    use DICE for embedded hardware projects, it isn't *totally* obsolete.

    The code should easily compile on an Amiga or a FreeBSD box and ought
    to compile reasonably well on other UNIX boxes.  The code can be
    retrieved from the Obvious Implementations Corp. web site:

	http://www.obviously.com/

    I haven't done much work on the Amiga recently.  Some of you might have
    heard that I got caught up in an ISP startup <wry grin>.  That was about
    3 years ago and I've been working at it ever since.  Thank god we don't
    have to deal with Microcruft NT.  It's FreeBSD all the way.  I'm doing
    mostly UNIX work these days... back to my root's, in fact, as I was using
    BSD 4.2 at UC Berkeley a couple of years before the Amiga came out.

    In anycase, DICE is probably my finest piece of code.  I hope people get
    some use out of the core and libraries.

						-Matt

I asked if he would mind if I would upload it to Aminet and he said:
"Not at all, feel free to post it.". So here it is. I don't think he'll
like to be bothered about bugs (mostly because he won't have any time
to fix them anyway) and I'm just to uploader, so don't bother me
either ;-)

--
Aaron "Optimizer" Digulla          Team AMIGA        AROS Head of Development
Author of XDME, ResTrackLib, CInt.		<http://home.pages.de/~AROS/>
"(to) optimize: Make a program faster by improving the algorithms rather than
by buying a faster machine."

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AutorMatt Dillon <dillon@best.net>
Categoríadev/c
Tamaño4.7 MB
Param68k-amigaos
OrigenAminet