libcrtxy_68k 0.0.4
vector graphics drawing & rendering lib
Short: vector graphics drawing & rendering lib
Author: Bill Kendrick, 68k compile by uploader
Uploader: lombi iprimus com au (Lorence Lombardo)
Type: dev/lib
Version: 0.0.4
Architecture: m68k-amigaos
Although this lib was intended for games, I see no reason why it cant be
used for serious applications also.
The CRT X-Y library (libcrtxy)
Author:
Bill Kendrick <bill@newbreedsoftware.com>
http://libcrtxy.sf.net/
libcrtxy - Introduction
"libcrtxy" is meant to allow game programmers to develop
vector-graphics-style games like those from the late 1970s and early 1980s
(some examples: 'Lunar Lander', 'Asteroids', 'Red Baron', 'Star Wars',
'BattleZone', 'Quantum', 'Boxing Bugs', 'Speed Freak', 'Star Castle',
'Black Widow', 'Star Trek', 'Tempest', and 'War of the Worlds'.*)
It is named after the so-called "X-Y" arcade game displays, such as the
"Quadrascan" (created by Wells Gardner) and "Amplifone" monitors used in
Atari vector-based games.*
I am creating this library with the intent to port a number of my own games
(clones inspired by classic arcade games) to it: ICBM3D, Vectoroids, 3D
Pong.
Helper functions are also included for doing fixed-point math (useful since
your canvas size is not necessarily your screen size, and can be used for
sub-pixel movement) and trigonometry (since most vector-based games involve
things rotating).
Feeling bored ? :)
Why not check out this URL ?
http://home.iprimus.com.au/lombi/1/homepage.htm
Gratis
Desde el Amiga: abre Hangar y busca libcrtxy_68k.
| Autor | Bill Kendrick, 68k compile by uploader |
|---|---|
| Categoría | dev/lib |
| Tamaño | 1.6 MB |
| Fecha | 2024-09-22 |
| Para | m68k-amigaos |
| Origen | Aminet |