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3d-fraktal

Animated 3D-fractal using OpenGL

Short:        Animated 3D-fractal using OpenGL
Uploader:     walternn rupert informatik uni-stuttgart de (Norman Walter)
Type:         dev/src
Requires:     C Compiler (e.g. gcc), StormMesa
Architecture: m68k-amigaos
Autor:        walternn@rupert.informatik.uni-stuttgart.de (Norman Walter)

Animated 3D-fractal using OpenGL.

Tutorial source showing:

 - recursive programming
 - "divide and conquer" methods
 - double buffering
 - animation
 - lighting
 - usage of display lists
 - glut menus


OpenGL(R) is a registered trademark of Silicon Graphics, Inc.

The executable included in this archive require 68030 cpu and 68881 fpu or better.
A 68060 or PowerPC CPU and a fast 3D-accelerator is strongly recommended.

The source is highly portable.
It shold work with all major (ANSI)C-compilers and operating systems.

Testet on Amiga 4000/30 with CyberVision64/3D,
AmigaOS 3.5, CyberGraphX 3, Warp3D 3.


Literature:

Brian W. Kernighan, Dennis M. Ritchie:
The C Programming Language

Andrew Koenig: 
C Traps and Pitfalls

Robert Sedgewick:
Algorithms in C

Mason Woo, Jackie Neider, Tom David, Dave Shriner, Tom Davis:
OpenGL 1.2 Programming Guide

Renate Kempf and Chris Frazier:
OpenGL Reference Manual

Mark Kilgar:
The OpenGL Utility Toolkit (GLUT) Programming Interface API



World Wide Web:

http://www.norman-interactive.com (my Homepage)

http://www.informatik.uni-stuttgart.de (University Stuttgart, Dept. of Computer Science)

http://www.ninemoons.com (GeekGadgets)

http://www.haage-partner.com (Haage & Partner Homepage)

http://www.sgi.com (Silicon Graphics - Inventor of OpenGL)

http://www.OpenGL.org (OpenGL Homepage)

Gratis

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Categoríadev/src
Tamaño29 KB
Param68k-amigaos
NecesitaC Compiler (e.g. gcc), StormMesa
OrigenAminet