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BtoC_v32

Data/Sprite/ANSI/Palette/Image/Mask source generator

Short:        Data/Sprite/ANSI/Palette/Image/Mask source generator
Author:       Stefano Reksten (GUNDAM) of 3AM
Uploader:     rekststef unisi it
Type:         dev/src
Architecture: m68k-amigaos

Long:
 This program  is written to  allow the user  to transform  any picture file
 (providing that you use 3.0+ and have the appropriate  datatypes installed,
 otherwise just IFF ILBM files, sorry... ;-) in C (or Assembler) source code
 for Image structures  along with their data,  or in sprite data (for 16, 32
 and 64 bit wide AGA sprites!) or in ANSI escape sequences to draw a picture
 by simply typing the file to your CLI window.
 It is also possible to save the picture's palette in a wide range of tables
 like those used for the LoadRGB4/LoadRGB32/SetRB4/SetRGB32,  or even create
 an ECS copperlist, or an AGA one. The program is also capable of creating a
 mask of the picture (for blitter use) and to select or deselect one or more
 bitplanes, and much more.
 You can save in C, in Assembler or in Raw data everything you want to, just
 in three global files or each picture in his "source" files.  If you prefer
 to save Raw data in one global file, the program will give you the possibi-
 ty to write to disk the offsets from the beginning of that source file.
 Data compression is supported via two internal compressors, PowerPacker and
 XPK.

Gratis

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AutorStefano Reksten (GUNDAM) of 3AM
Categoríadev/src
Tamaño95 KB
Param68k-amigaos
OrigenAminet