Hangar.La tienda de software del Amiga

RBF_src

C++ source for easy TileCoding of vectors using RBFs

Short:        C++ source for easy TileCoding of vectors using RBFs
Author:       olethros@geocities.com (Christos Dimitrakakis)
Uploader:     olethros geocities com (Christos Dimitrakakis)
Requires:     C++ compiler
Architecture: m68k-amigaos


Copyright and stuff:
--------------------
This source is freely distributable. If you find it useful, please do drop me a
line.



RBF function used
-----------------
The RBF function used is semi-linear (triangular for in-between nodes and
sigmoid-linear for outside nodes) with each dimension treated independently.
Look at the code.


Limitations
-----------
The radius of an RBF that is extreme in a particular dimension is always 1 for
that dimension. You could change that by having an extra field in the RBFNode
class that tells the node what type of membership function it should use.
I guess this does not matter much though :)

Bugs
----
Send bug reports to olethros@geocities.com with a subject beginning
with BUG.


Notes:
------
No make file is supplied. However, I guess it is easy to make one (maybe even
mkmk will work!)

Gratis

Descargar 3 KB

Desde el Amiga: abre Hangar y busca RBF_src.

Autorolethros@geocities.com (Christos Dimitrakakis)
Categoríadev/src
Tamaño3 KB
Param68k-amigaos
NecesitaC++ compiler
OrigenAminet