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KimPongIl

Pong clone written in assembler

Short:        Pong clone written in assembler
Author:       jayminer@gmail.com, patrik.bo@gmail.com
Uploader:     jayminer gmail com
Type:         game/2play
Architecture: m68k-amigaos >= 1.3.0

This is a simple Pong Clone written in assembler, as our first ever 68k
assembler program. The game doesn't disable multitasking and should work
on all 68k amigas, however we haven't tried it on anything older than 1.3.

Requirements:
- An Amiga (real or emulated)
- About 20kB of free RAM
- 2 joysticks
- A color display
- A great set of speakers to enjoy the lovely sound
- A keyboard (to be able to exit the game)
- A friend

How to play:
It's pong! First player to get 15 points wins. Once someone wins, restart
by pressing fire on either joystick. Exit the game with the Escape key.

The source code:
Even if it's embarrasing to us, we decided to include the source code as
it might help someone new to assembler on the amiga. It's not the most well
documented code, but should be reasonably easy to follow. Feel free to do
whatever you want with it.

Thanks to:
Piru for hwstartup
Rickard Nilsson for moral support
Tobias Söderlund for help and advice
Stefan Adolfsson for being lame

Gratis

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Autorjayminer@gmail.com, patrik.bo@gmail.com
Categoríagame/2play
Tamaño13 KB
Fecha2025-01-08
Param68k-amigaos >= 1.3.0
OrigenAminet