Crossfire2 1.03
CrossfireII, single/multiplayer shooter
Short: CrossfireII, single/multiplayer shooter
Author: thomas@dreamworlds.de (Thomas Schulze)
Uploader: thomas dreamworlds de (Thomas Schulze)
Type: game/demo
Version: 1.03
Requires: min. 030 or PPC, AGA or gfx board, 16MB Ram
Architecture: m68k-amigaos; ppc-warpup
Crossfire II Demo
-----------------
Crossfire II is a technical advanced shooter featuring both a complex story
based single player mode and multiplayer modes for up to four players at one
Amiga.
The demo covers the tutorial mission and two ingame missions out of 26. The
multiplayer modes are restricted to about halve of the weaponary of the full
version (23 out of 47 weapons/items) and three out of 40 arenas.
I bet you'll have much fun with it, though.
Crossfire II requires at least AGA, an 030 and 16 MB RAM. It works PPC (WarpOS),
Amithlon, UAE and even MorphOS at Pegasos. It supports soundboards via AHI, a
special HiColor version for gfx boards (32MB Ram and 060/PPC recommended).
For more information visit www.atc-tcp.de or www.dreamworlds.de.
History:
V1.03:
- The game did accidentially ask for cybergraphics.library even if ChunkyPPC was
used. This prevents the game from starting up on AGA only systems. Fixed.
- When running the demo in 8Bit mode the titlescreen was just black. Pressing some
key lead to the main menu but it looked like a hang up. Fixed.
- Mainmenu background picture used wrong palette in 8Bit mode. So the title text
and the ship selection looked distorted. Fixed.
V1.02:
- Fixed memory hits on Pegasos systems. Querying the 4player adapter is only
possible by hardware bashing but the Pegasos has no such hardware registers.
V1.01:
Initial release of the demo version.
Gratis
Desde el Amiga: abre Hangar y busca Crossfire2.
| Autor | thomas@dreamworlds.de (Thomas Schulze) |
|---|---|
| Categoría | game/demo |
| Tamaño | 11.0 MB |
| Para | m68k-amigaos; ppc-warpup |
| Necesita | min. 030 or PPC, AGA or gfx board, 16MB Ram |
| Origen | Aminet |