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Map Editor for Benefactor v2.0 Beta

Short:        Map Editor for Benefactor v2.0 Beta
Author:       Robert Szacki
Uploader:     robert szacki gmail com
Type:         game/edit
Replaces:     game/edit/BME.lha
Architecture: m68k-amigaos

This is Beta release of version v2.0 of the Map Editor for Benefactor.

What's new in version 2.0?

1. New IFF map format which stores additional data for maps.
2. Object properties are now all named and easily configured.
3. Objects, Merry-men and their Route nodes are now presented in graphics
   form and can be selected and moved by mouse.
   Their properties can be edited by double-clicking on them.
4. Triggers can be assigned to properties in object property editor.
5. The map is drawn much faster and eats less graphics memory.
6. The graphics data is reduced to minimum.
7. The data about objects is imported from external files.

Beta-Notes.txt
==============

In this beta release of version 2.0 the export to Benefactor map is not
possible. The map are only written in internal IFF format. Additionally the
database contains less than 50 objects and not all properties are specified
and handled yet. All these will be addressed in full v2.0 release which will
contain scripts used to build a Benefactor data-disk.

Gratis

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AutorRobert Szacki
Categoríagame/edit
Tamaño138 KB
Fecha2024-08-12
Param68k-amigaos
OrigenAminet