Hangar.La tienda de software del Amiga

aws2c 1.9.6

Adventure Writing System to C compiler

Short:        Adventure Writing System to C compiler
Author:       Davide Bucci
Uploader:     polluks+aminet sdf lonestar org (Stefan Haubenthal)
Type:         game/edit
Version:      1.9.6
Architecture: ppc-morphos; m68k-amigaos
URL:          http://www.aristidetorrelli.it/aws3/Avventure.html

Adventure Writing System to C compiler, version 1.9.6, September 2018 - April 2021
Davide Bucci

Usage: aws2c [options] inputfile.aws outputfile

then compile (along with file inout.c) using your favourite C compiler.

Available options:
 -h  this help
 -u  convert UTF-8 characters into standard ASCII chars.
        è -> e   é -> e
 -r  same as -u, but keep accents as separate chars.
        è -> e'  è -> e`
 -s  same as -u, but only employs the single accent '.
        é -> e'  è -> e'
 -c  compress text with Huffman algorithm.
 -d  employ 6 directions instead of 10.
 -m  employ hardcoded messages instead of an array.
 -n  do not clear screen every time a new room is shown.
 -v  or --version print version and exit
 -w  don't check for size and weight of objects (counter 119, 120
     and 124 are not used).
 -k  don't output header.
 -kk strip empty messages and automatic counters.
 -5  use 5-bit compression for the dictionary.
 -3  use 3-byte hash code for dictionary.
 -l  don't take into account light/dark situations.
 -f  <filename> specify the name of the file to be used for the
     configuration. Default is config.h.
     NOTE: if this option is used, you should compile the files
     with the macro CONFIG_FILENAME defined to the configuration
     file name, within ". For example, for gcc
     gcc -DCONFIG_FILENAME="test.h" ...
 --verbose write plenty of things.

Gratis

Descargar 2.0 MB

Desde el Amiga: abre Hangar y busca aws2c.

AutorDavide Bucci
Categoríagame/edit
Tamaño2.0 MB
Fecha2026-01-26
Parappc-morphos; m68k-amigaos
Webhttp://www.aristidetorrelli.it/aws3/Avventure.html
OrigenAminet