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Dptex 1.0

Fix to make early version of DOOM.WAD work on Amiga

Short:        Fix to make early version of DOOM.WAD work on Amiga
Author:       anders.bylund@mbox302.swipnet.se (Anders Bylund)
Uploader:     anders bylund mbox302 swipnet se (Anders Bylund)
Type:         game/patch
Version:      1.0
Architecture: m68k-amigaos


Dptex v1.0
----------
Some version of registered DOOM.WAD do not work on the Amiga.

ADoom and DoomAttack stops with an error.

     Error: W_GetNumForName: STBAR not found!


The DPTEX.WAD file puts the missing textures/patches back into DOOM.WAD
to make it work with Adoom/DoomAttack.



My DOOM.WAD file is 10396254 bytes long, and I can now play all three missions.

I do not know if it will work with other versions of DOOM.WAD



Requirements
------------
DOOM.WAD (10396254 bytes)



Usage
-----
To use it, just put the file into your \doom directory,
and then at the command prompt type:

Adoom -file DPTEX.WAD [the other wad(s) you want to add go here]

DoomAttack -file DPTEX.WAD [  - : -  ]



Author
------
Anders Bylund

Email : anders.bylund@mbox302.swipnet.se

Gratis

Descargar 44 KB

Desde el Amiga: abre Hangar y busca Dptex.

Autoranders.bylund@mbox302.swipnet.se (Anders Bylund)
Categoríagame/patch
Tamaño44 KB
Param68k-amigaos
OrigenAminet