Dptex 1.0
Fix to make early version of DOOM.WAD work on Amiga
Short: Fix to make early version of DOOM.WAD work on Amiga
Author: anders.bylund@mbox302.swipnet.se (Anders Bylund)
Uploader: anders bylund mbox302 swipnet se (Anders Bylund)
Type: game/patch
Version: 1.0
Architecture: m68k-amigaos
Dptex v1.0
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Some version of registered DOOM.WAD do not work on the Amiga.
ADoom and DoomAttack stops with an error.
Error: W_GetNumForName: STBAR not found!
The DPTEX.WAD file puts the missing textures/patches back into DOOM.WAD
to make it work with Adoom/DoomAttack.
My DOOM.WAD file is 10396254 bytes long, and I can now play all three missions.
I do not know if it will work with other versions of DOOM.WAD
Requirements
------------
DOOM.WAD (10396254 bytes)
Usage
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To use it, just put the file into your \doom directory,
and then at the command prompt type:
Adoom -file DPTEX.WAD [the other wad(s) you want to add go here]
DoomAttack -file DPTEX.WAD [ - : - ]
Author
------
Anders Bylund
Email : anders.bylund@mbox302.swipnet.se
Gratis
Desde el Amiga: abre Hangar y busca Dptex.
| Autor | anders.bylund@mbox302.swipnet.se (Anders Bylund) |
|---|---|
| Categoría | game/patch |
| Tamaño | 44 KB |
| Para | m68k-amigaos |
| Origen | Aminet |