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BlitzQuake_src 1.0

BlitzQuake sources (GLquake & GLqwcl)

Short:        BlitzQuake sources (GLquake & GLqwcl)
Author:       Christian Michael
Uploader:     Christian Michael (christian michael groenjord dk)
Type:         game/shoot
Version:      1.0
Replaces:     game/shoot/BlitzQuake_src.lha
Requires:     MiniGL v1.2, Warp3D v4.2, GCC or VBCC
Architecture: m68k-amigaos


BlitzQuake - GLQuake and GLQwcl ports by Christian Michael

GLqwcl/GLquake sources (v1.0 - first Aminet-Release)

Based on quake/quakeworld by Frank Wille and Steffen Haeuser


Makefiles for GCC v2.95.3 and VBCC v0.8 are included



Suggestions for further performance-improvements:

- Rewrite model loaders for compiled-vertexarrays
  (See gl_rmain.c in GLqwcl src for implementation)
- Rewrite inner loops in ASM (MiniGL and GLquake/GLqwcl)
- Rewrite particlesystem - current is slow and looks boring


Other suggestions:

- Fix AHI code (copy from Frank Wille's latest source..)
- Fix interpolation for shadows in GLquake
- Add some new funky effects :)
- Write fully OpenGL-compilant point-draw func for MiniGL
- Implement HalfLife bsp (see ThomazQuake/Darkplaces)

Gratis

Descargar 1.9 MB

Desde el Amiga: abre Hangar y busca BlitzQuake_src.

AutorChristian Michael
Categoríagame/shoot
Tamaño1.9 MB
Param68k-amigaos
NecesitaMiniGL v1.2, Warp3D v4.2, GCC or VBCC
OrigenAminet