MiniGL_Library_Quake3
Quake 3 using minigl.library
Short: Quake 3 using minigl.library Author: dennisvdboon@gmail.com (Dennis Boon), tirionareonwe@gmail.com (Steffen Haeuser) Uploader: tirionareonwe gmail com (Steffen Haeuser) Type: game/shoot Requires: AmigaOS 3.x, compatible minigl.library, Quake 3 data Architecture: m68k-amigaos Quake 3 Arena for AmigaOS 68k, using the shared minigl.library interface for hardware-accelerated 3D rendering (for example PiStorm3D). Requires the current public-release minigl.library (V29.1 or later) and supported graphics hardware, such as PiStorm3D on Pi 4/4B/CM4. The older beta minigl.library is not compatible with this version. Install minigl.library in LIBS: and follow the included game documentation for setup. Original Quake 3 Arena game data is required and is not included. Quake 3 Arena is copyright id Software. See the included documentation and license files for credits and distribution terms.
Gratis
Desde el Amiga: abre Hangar y busca MiniGL_Library_Quake3.
| Autor | dennisvdboon@gmail.com (Dennis Boon), tirionareonwe@gmail.com (Steffen Haeuser) |
|---|---|
| Categoría | game/shoot |
| Tamaño | 4.1 MB |
| Fecha | 2026-10-31 |
| Para | m68k-amigaos |
| Necesita | AmigaOS 3.x, compatible minigl.library, Quake 3 data |
| Origen | Aminet |