reducer
Polygon-reducer for Lightwave
Short: Polygon-reducer for Lightwave
Author: epgbc@cluster1.urz.Uni-Halle.DE (Andreas Maschke)
Uploader: epgbc cluster1 urz Uni-Halle DE (Andreas Maschke)
Type: gfx/3d
Architecture: m68k-amigaos
One week ago I downloaded a starfield from Aminet which consists
of polygons with 6 edges. Because the object was in TDDD-format (triangles)
and I had to render a scene using Lightwave I wanted to merge the
polygons. So I tried out PixPro which needed a lot of time and
finally destroyed the object.
O.k., I said, write your own one.
The program reducer is the result (of some hours hacking C-language). It's
faster than PixPro and produces a starfield I can use.
Summary:
Advantages: -speed
-external small program which can be invoked
via batchfiles,...
-merges only polygons which remain to same surface
Disadvantages: -the fast (GCC-)version crashes after a stack-overflow
-It can't close polygons which use one edge two or
more times, e.g. the front-face of an "O"-letter
/-----\
| /---\ |
| | |-| <- edge used twice
| | | |
| \---/ |
\-----/
-----------------------------------------------------------
Author:
Andreas Maschke
Zenkerstraße 5
06108 Halle/Saale
Germany
Phone: ++49 (0)345/5170331
EMail: epgbc@cluster1.urz.Uni-Halle.DE
Gratis
Desde el Amiga: abre Hangar y busca reducer.
| Autor | epgbc@cluster1.urz.Uni-Halle.DE (Andreas Maschke) |
|---|---|
| Categoría | gfx/3d |
| Tamaño | 17 KB |
| Para | m68k-amigaos |
| Origen | Aminet |