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SceneryGen

Generates artificial Landscapes

Short:        Generates artificial Landscapes
Author:       uwehoeppe@compuserve.de (Uwe R. Hoeppe)
Uploader:     uwehoeppe compuserve de (Uwe R  Hoeppe)
Type:         gfx/demo
Requires:     Kick + WB 1.3 or 2.0
Architecture: m68k-amigaos
Kurz:         generiert künstliche Landschaften

  This little GFA-compiled program generates "fractal" landscapes. It was originally intended to be the basis of a 3D version of "Artillery Duel", but it never got that far because I couldn't get my 

3D rendering routines to simulate a camera that could be freely tilted in every dimension (so much for my math skills). Plus, I would have had further problems integrating sound...
  So there it is - just a little gfx demo. If you emulate it on WinUAE using an up-to-date PC with the 68000 settings set to "fastest possible", the speed should be bearable. Try switching back to "m

aintain original A500 speed" to experience the incredible speed rush I had to put up with back in '92...

  final version: no further updates planned!

  The source code for GFA-Basic 3.0 is included. Use, modify and re-compile this program at your liberty to match your personal needs. As long as you retain the copyright notice for the original prog

ram, I don't mind. In fact, I'd be happy to receive an updated version (and a short note about the modifications) if you decide to invest work in this program. Have fun!

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Autoruwehoeppe@compuserve.de (Uwe R. Hoeppe)
Categoríagfx/edit
Tamaño83 KB
Param68k-amigaos
NecesitaKick + WB 1.3 or 2.0
OrigenAminet