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DIYrekoIII 3.51 (29-Sep-2006)

Create REKO, Soliton and AS-... cardsets

Short:        Create REKO, Soliton and AS-... cardsets
Author:       allan.tnt@post.tele.dk (Allan Rasmussen)
Uploader:     allan tnt post tele dk (Allan Rasmussen)
Type:         gfx/ifx
Version:      3.51 (29-Sep-2006)
Requires:     ImageFX 2.0+, DIYreko2_0, DIYrekoEnh
Architecture: generic
Url:          http://home19.inet.tele.dk/acme/

This is a modified version of DIYrekoEnh. It has been tested it with
ImageFX 2.1 and 3.3.

You will need the original DIYreko2_0 and DIYrekoEnh archives from Aminet.
This archive is only a supplement to those.

For general instructions, refer to the original guides and the richly
commented script itself.

Credits:
   Many thanks to Torsten-Jens Mannsfeldt for sending bugreports and to
   Cary Driscoll for bugreports, suggestions and extensive help.

Changes:
   The script no longer forces the thumbnail file requestor with IFX 3.0+
       when selecting a texture file.
   You can now enter the default colours for symbols, but note that the
       values you enter are only used IF the script fails to determine
       the two colours on its own for some reason.
   The script will attempt to determine which two colours are used in the
       symbols picture file, and use those if succesful.
   Made it possible to put symbols in all four corners, and to invert the
       bottom symbols, as on "real" playing cards.  Simply include one of
       Tonid's frames and it will automatically be converted to four
       corner use if necessary.
   The script now accepts spaces in path and file names, and it no longer
       complains to T:_RxOut about "Grey2Color".
   Added an option for just putting the background colour behind the
       preferences cards, instead of a texture file.
   Fixed a bug regarding adjustment of the sprites marking the selected
       cards in Klondike II, as the colours to adjust are not 20 and 24,
       but 19 and 23.  Thanks to Cary.
   The script now uses a percentage formula for scaling.  The pictures
       will therefore be cropped as well as scaled, rather than being
       scaled out of proportions.
   The Klondike III REKO command will no longer write any temporary files
       to the ImageFX: drawer.  All temporary files are now written to
       T:, RAM: and the temporary directory of your choice.
   Changed the GetPixel parameters when finding "framecolour" because
       "GetPixel 1 2" actually seldom lands on a frame.
   Added some of my favourite self composed background colours to the
       script, and some of my frames and such stuff to the archive.
   Polished the method of composing the individual cards and the method
       of choosing useful palette colours for rendering.
   Now all cards are taken in consideration when rendering the palette,
       regardless of how many cards you use.
   Added a "Scale" gadget.  If NOT used, too big pictures will simply be
       cropped to fit the card size, and too small pictures will just be
       centred on the cards.
   You now have much more control over the enhance function.  An
       extensive requester has been added for that purpose.
   If you use a personal Card01, you no longer need to have Tomasz's logo
       printed on it.
   If you specify using Card55 - 58 and some of them doesn't exist, the
       script will use Card01 as substitute for the missing ones.
   The script now gives the opportunity to use separate frames for both
       Card01, Card02 and CardPad.
   Can also produce IFF cardsets for AS-..... games.  Requires quite a
       lot of free chip memory for rendering though.

Gratis

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Autorallan.tnt@post.tele.dk (Allan Rasmussen)
Categoríagfx/ifx
Tamaño52 KB
Parageneric
NecesitaImageFX 2.0+, DIYreko2_0, DIYrekoEnh
Webhttp://home19.inet.tele.dk/acme/
OrigenAminet