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TapSlice 1.0

Converts a TAP file into a series of header and bytes files. V1.0

Short:        Converts a TAP file into a series of header and bytes files. V1.0
Author:       Neil Cafferkey (caffer@cs.ucc.ie)
Uploader:     Neil Cafferkey (caffer cs ucc ie)
Type:         misc/emu
Version:      1.0
Architecture: m68k-amigaos

TapSlice converts a TAP file into a series of header and bytes files for use
with Sinclair ZX Spectrum emulators.


Usage
-----

TapSlice is used as follows:

   TapSlice <tapfile> [<destdir>]

<tapfile> is the name of the TAP file, <destdir> is optional and is the name
of the destination directory for the header and bytes files. If <destdir>
isn't given, the files are put in the current directory. For example,

   TapSlice game.tap T:

will take every spectrum file in 'game.tap' and save them as header and
bytes files in 'T:'. To use these files, see the emulator's documentation.


Notes
-----

If possible, the created files are given their internal spectrum names with
the appropriate extension added. Any leading spaces in a spectrum file name
are removed.

If two or more spectrum files in the TAP file have the same name then a
numeric extension is added. For example, if the name 'assembler' occurs
three times, the bytes files will be called 'assembler.bytes',
'assembler_2.bytes' and 'assembler_3.bytes'. TapSlice can handle a maximum
of 99 spectrum files with the same name; any further duplicates will use the
'_99' extension again.

Headerless files and files with blank names are named 'unnamed.bytes',
'unnamed_2.bytes' and so on.


Distribution
------------

TapSlice is freeware. It may be distributed freely as long as it is
accompanied by this file.


Bugs and Suggestions
--------------------

Send bug reports, suggestions etc. to:  Neil Cafferkey (caffer@cs.ucc.ie)

Gratis

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AutorNeil Cafferkey (caffer@cs.ucc.ie)
Categoríamisc/emu
Tamaño6 KB
Param68k-amigaos
OrigenAminet