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anes 1.25

A/NES v1.25 - NES/Famicom emulator

Short:        A/NES v1.25 - NES/Famicom emulator
Uploader:     morjoh75 icloud com (Morgan)
Type:         misc/emu
Version:      1.25
Architecture: m68k-amigaos

A/NES v1.25
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Welcome the A/NES, the NES/Famicom emulator for classic AmigaOS!


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Requirements:
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 - 68020 (68040/68060 strongly recommended)
 - AGA chipset
 - 2-4Mb FastRAM



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Some features:
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 - Full 6502 emulation
 - Battery backup
 - Nice looking gui!
 - Action Replay/Game Genie code support!
 - Sound support (Square1+2, Triangle, Noise, 1-bit DPCM)
 - Both PAL and NTSC support
 - ECS support! (AGA recommended!)
 - Splitscreen scrolling
 - Two player support
 - Vs.Unisystem support
 - CD32 joypad support
 - Famicom Disk System emulation (partial)
 - XPK support
 - Supports the most common mappers!
 - Written in 100% 680x0 assembler code



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What's new?
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Version:   Released:
 1.25	     11/7-2026	* Minor keyboard optimizations
			* Misc interrupt optimizations
			* Graphics improvements (mostly
			  behind-the-scenes)
			* MMC3 IRQ's can now be disabled
			  for slower computers
			* New ASCII-logo by Fredrik in
			  this file. :)


 1.24	     19/6-2026  * New audio-engine
			* Sprite 0 hit detection (used for
			  scrolling) was partially broken, 
			  fixed! (Castlevania, The Goonies II 
			  etc scrolls better)
			* "Continue" now works better
			* MMC4 CHR-bankswapping is now alot
			  faster
			* Remapped B+A to keys Z and X
			  (to match "emulator-standard",
			  more or less)
			* A/NES now supports NTSC/PAL ROMs
			* Sprite-glitches appearing when
			  changing game fixed
			* Minor spriteoptimizations
			* Font renamed to "anes.font"

 1.23	     26/5-2026	* Misc minor optimizations
			* Performancefix for games with
			  CHR-RAM
			* Rewritten startup/interrupt-
			  handler. It's now faster.
			* Fixed some palettebugs (Balloon
			  Fight, Super Mario Bros 3 etc.)
			* MMC3 IRQ-bugfix
			* Removed some old built-in
			  VS Unisystem palettes.

 1.22	     10/5-2026  * Minor spriteoptimizations
			* Sprites were missing when trying
			  to start the game after it has been
			  stopped once. Fixed
			* Minor graphicsoptimizations
			* Branch-opcodes optimized
			* Famicom Disk System bugfixes
			* Lots of codecleanup

 1.21	     2/11-2023	* Bugfixed TSX-instruction
			* Added unofficial 6502 opcodes!
			* Minor sprite-related optimizations
			* Cosmetic UI-changes
					
 1.2	     3/4-2021   * Minor graphics optimizations.
			* Rewrote stack-handling code (no
			  more "stack overflow" errors).
			* Fixed bug related to Sprite-DMA
			  that could crash the game.
			* Removed some old debug-code that
			  slowed things down (oops)
			* Added mapper 87

 1.1	   25/11-2006	* Audio improved!
			* 8x16 Sprites bugfixed! (Castlevania)
			* Mid-screen spritepattern-change
			  supported (Duck Tales)
			* Minor graphicscode optimizations.
			* Minor CPU-bugfixes.
			* Improved CPU-timing.

 1.01b2    22/7-2006	* Added FDS Timer IRQs.
			* Improved timing ("balloon-trip"
			  in Balloon Fight works better).
			* Games with CHR-RAM now works
			  better (less garbled gfx)

 1.01b1	   11/4-2006	* A few PPU bugfixes.
			* Major cleanup in GUI.
			* Improvements to installer-script.
			* Misc code cleanup.
			* Mapper0 sprite-related code optimized.
			* Support for improved iNES
		          fileformat (NTSC/PAL detection).
			* FDS support (partial)

 1.0	   21/3-2006	* A/NES AGA resurrected!
			* Misc CPU bugfixes (Zelda 2 now "works")
			* Minor audiofixes.
			* A/NES AGA is now freeware.
			* Lots of minor tweaks. :)


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For the latest A/NES release, check out our homepage:
https://www.goondocks.se/nes/

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Gratis

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Categoríamisc/emu
Tamaño50 KB
Fecha2026-10-19
Param68k-amigaos
OrigenAminet